Unity Gameplay Systems Designer and Programmer
Crown of Domination is my passionate design idea and my capstone project: a 4v4 social multiplayer RPG game about social power fantasy, influence and control.
ReadErebus was supposed to be one of the weekly jams in my Game Design program. It took me 2 days, and around 12+ hours to build it, relatively short for a visually appealing game.
ReadRealms of Uldar: Void Crystal is a fast-paced top-down action RPG built for a game jam and a passionate idea, roughly in 5 days, and around 27 hours of development time.
ReadEncyclopedia Galactica has been one of my proudest projects made in Unity, based on scientific topics blended with hard sci-fi.
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